Healing 10 man vs 25 man raids
v3.2.2
eplandslide posted a comment with a story about a 25 man raid s/he did recently and asked from some advice about making the transition from 10 man healing to 25 man healing. This is my suggestions on the transition and some things to be aware of.
My impression of healing Normal 5 man instances is that they are fun and pretty easy.
Heroic 5 man instances scare the crap out of you when you first start doing them as a healer. No more thoughts like, “hmmm the tank has lost 25% of his health, I guess i’d better top him up.” Its more like a nervous first person shooter where the healer sits hunched over the keyboard twitching and mashing keys at the first sign of damage. “OMFG, DAMAGE!!!!!!! HEAL NOW, NOW, NOW. FASTER! BIGGER!” But you get used to them and you twitch faster with practice
10 man raids are kind a like double heroics 5 mans but with a difference. The bosses take longer to kill and most importantly you are no longer responsible for healing everyone. You can share the blame load with other healers who will vary from making you wonder what they are doing as you heal your arse off to making you wonder why your even there as they heal everything.
25 man raids are like school. Some raiders are quite, some are noisy. Some seem to be the popular ones and others play, but you know nothing about them but their name. The teachers generally are trying to get the class to do something, but not everyone follows instructions. Some wander off unannounced and then return at a time which suits them. Others seem to have far too many beans and bounce around like they have ants in their pants. Healing 25 mans is like being a soldier. You follow orders (everyone is happier when you do it without question) and it consists of long periods of bordom followed by short moments of terror.
I know. Not a very useful answer was it? Let’s call it a segway and move on.
eplandslide asked:
I wonder if you have any sense of the difference between being buffed in a 10 man raid versus a 20 man raid. My mp5 on Ony 25 was approaching 950 (and something like 600 while casting), with a ridiculous mana pool (26k). It felt like I was never going to run out of a mana. And sure enough, I pumped out about 2 million HP with some mana to spare.
Given these enormous jumps in mana pool size and regen in 25 man raids, my sense that healing here means chain-healing seems reinforced…. looking forward to your response!
Oh I totally missed eplandslides point… focus BobTurkey focus!
This is actually harder to answer than it looks, but the short answer is yes, more chain healing.
Depending on your context, and i’m going to assume normal 10 and 25 man raiding, you normally spend say 50% of your in-combat time healing in a 10 man raid and something more like 80-90% of you time in 25 man healing. There are two main reasons for this.
Firstly there are are 2.5 times more raiders needing healing. There is of course about the same additional multiple of healers, i.e. 2-3 in 10 man to 5-6 in 25 man, but with more healers comes more opportunity for over healing.
Secondly there is more damage in 25 man. Sounds obvious but there is. Everything hits harder and there is more of it. E.g. Kologarn grabs 1 person in normal and three in heroic. His Focused eye beam does about 2.5k DPS in normal and 3.5k in heroic. Etc, etc.
So even though you will almost always have more and a greater variety of buffs giving you more mana to heal with in 25 mans there is more healing to be done per healer.
Does that make sense to anyone else?
Gobble gobble.
